Continuing our coverage of the Khronos Group's innovations to Vulkan, we bring you the latest from the press desk of the cross-platform graphics API.
Today, after much anticipation, Khronos Group is finally unveiling their ray tracing solution for the Vulkan API. This has been...
Back in 2016, the DOOM reboot was shocking people with just how optimized the game was when using the Vulkan...
I’ve never bought a VR headset, let alone try VR, but when Oculus stopped being the only VR company on...
This month, I’ve had the pleasure of speaking with Khronos Group about their glTF 3D Models and new ANARI API...
Developer MachineGame’s is back with yet another installment in the popular Wolfenstein series. This time, the company has teamed up...