Continuing our coverage of the Khronos Group's innovations to Vulkan, we bring you the latest from the press desk of the cross-platform graphics API.
I’ve never bought a VR headset, let alone try VR, but when Oculus stopped being the only VR company on...
This month, I’ve had the pleasure of speaking with Khronos Group about their glTF 3D Models and new ANARI API...
You may recall my coverage earlier this year concerning glTF, the 3D model format that aspires to be the “JPEG...
Today, after much anticipation, Khronos Group is finally unveiling their ray tracing solution for the Vulkan API. This has been...