Beyond Turing – Ray Tracing and the Future of Computer Graphics

This video is sponsored by OTOY, who paid for my research into the topic.

Buckle up, for the era of path traced gaming is near!

I take a quick trip down memory lane before diving deep into the technical details of rasterization, ray tracing and path tracing.

♥ Subscribe To AdoredTV –

► Support AdoredTV through Patreon

Bitcoin Address – 1HuL9vN6Sgk4LqAS1AS6GexJoKNgoXFLEX
Ethereum Address – 0xB3535135b69EeE166fEc5021De725502911D9fd2

♥ Buy PC Parts from Amazon below.

♥ NEW USA Store! –
♥ Canada –
♥ UK –
♥ Germany –
♥ France –
♥ Italy –
♥ Spain –
♥ Australia –

►Get seriously cheap games at the links below!

— Video Links Below —

Ray-tracing examples used by permission of Andrey Lebrov –

Octane “Bedroom Scene” Demo –

Liked it? Take a second to support Jim on Patreon!
Become a patron at Patreon!
Owner and Founder