This video is sponsored by OTOY, who paid for my research into the topic.
Buckle up, for the era of path traced gaming is near!
I take a quick trip down memory lane before diving deep into the technical details of rasterization, ray tracing and path tracing.
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— Video Links Below —
Ray-tracing examples used by permission of Andrey Lebrov – https://www.youtube.com/watch?v=LAsnQoBUG4Q
Octane “Bedroom Scene” Demo – https://www.youtube.com/watch?v=XkSTz7oXUQY